Wednesday, 28 December 2016

XSI To Houdini: Find Point Neighbours

In this tutorial I'm showing the Houdini version of "Get Closest Points". I'm talking about how to look for neighbours in a point cloud and either average out the values or loop though them to do a specific operation. I also talk briefly about the Houdini equivalent of Get/Set Data and Rescale.




If there are any particular ICE nodes that you would like to have a tutorials for, let me know.    

2 comments:

  1. Superb, thank you for showing the PC iterate.
    I found the looping in VOP super criptic. I would love to have more examples of looping in an array : getting the PointPosition of point index N°0 on each Polygon / Primitive of a cube for example.

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  2. Thanks for the suggestion! I'll make sure to put that on my list.

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